At every turn, enthusiasts are foaming at the mouth to post their lists of the greatest releases of 2025. Yet, where are the disasters, the failures? It's time to take a moment to recognize the lowest-rated games of the year, according to the aggregate scores from Metacritic. Are all of these games as bad as the ratings suggest? We shall see.
10. Welcome Tour for Switch 2
Aggregate Score: 54/100, User Score: 3.4/10
The early response to this pack-in experience were shaped by its $9.99 price tag, with many expressing disappointment it wasn't a free pack-in like similar console launches. Reviewer sentiment spanned a wide spectrum, from harsh disappointment to somewhat forgiving takes that highlighted the delightful software itself. In spite of the controversy, the title proved to be a strong commercial performer during its launch month.
9. Rennsport
Metascore: 53/100, User Score: 3.2/10
Marketed as "more than a racing game," this vroom-vroom title from European developers garnered largely negative reviews. Critics noted that the game fell short in key areas, notably in a year filled with excellent racing games. Ultimately, this sputtering stinker was better off left in the garage.
8. The Purrfect Bubsy Collection
Aggregate Score: 53/100, User Score: 8.6/10
First things first: the confusing title grammar is a notable annoyance. This compilation of retro Bubsy titles features a sarcastic feline known for non-stop jokes. Reviewers noted that these games haven't aged well originally and have not improved with age. The improbably high user score is a peculiar anomaly to the Metascore.
7. Hunter x Hunter Fighting Game
Metascore: 53, User Score: 3.5
This manga-based brawler faced widespread disappointment from both professionals and the dedicated community. It was lambasted for a thin fighter lineup and a severe lack of features. User reviews was particularly negative, with some voicing a desire that the title's failure would be a warning for future projects.
6. Riders Vs Dogoos
Aggregate Score: 51, Audience Score: 5.3
A part of the niche Hyperdimension Neptunia series, this bike-riding title tasks players with gathering cute monsters. The assessment was that its goal to mimic a rolling-collection gameplay loop ultimately fell flat, coming across as more of a quick spin-off than a meaningful addition to the franchise. Its 3-hour duration combined with a $40 price tag was criticized.
5. Captain Blood
Metascore: 50, Audience Score: 5.3
This title is a resurrected relic from the mid-2000s, launched after years and years in legal limbo. The publishers opted to release the game as an authentic product of its time, acknowledging that today's audiences might criticize its dated design. As such, many reviews concluded that the fascinating story of its resurrection was more interesting than the actual gameplay.
4. Salvation
Metascore: 44, User Score: 2.4
This anime-styled third-person shooter modeled after games like *Returnal* disappointed with critics. The main issues centered on bland enemy design, samey environments, and a unengaging plot. A much-criticized system involving the protagonist's clothing was seen as adding nothing and took away from the game's enjoyment.
3. Ambulance Life
Aggregate Score: 44, Audience Score: 4.9
Think of the tense medical sims of the past, then take out the compelling story. That, according to reviews, is roughly *Ambulance Life*. Players found the core gameplay loop to be a slog, and the narrative's handling of mental health topics was criticized as being poorly executed. The overall experience was deemed a missed opportunity.
2. Tamagotchi Plaza
Aggregate Score: 43, Audience Score: 5.8
This shift away from the classic digital companion formula makes the franchise into a minigame collection title. The result, based on critics, was a vapid collection of simple minigames that very soon overstayed its welcome. Some reviews went so far as to label it one of the lowest-quality titles available on its platform, pointing to a dearth of depth.
1. MindsEye
Aggregate Score: 37, Audience Score: 2.5
Intended to be a blockbuster GTA-style title from a studio led by experienced developers, *MindsEye* was a catastrophic critical flop. Reviews savaged its lousy combat, boring plot, and a host of technical problems. Many found it to be a downgrade compared to much older games in the action genre. Amidst the scathing reviews, a tiny number of optimistic players found something to enjoy in the experience, serving as a lonely counterpoint.